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 Landmarks and Geography

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Joker's Wild
Joker's Wild
Joker's Wild
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Number of posts : 137
Age : 31
Location : In the Szadin Empire
Registration date : 2008-10-10

Character Profile
Name: Szadek Karthro
Race: Parun/Vampire

PostSubject: Landmarks and Geography   Sat Oct 11, 2008 2:13 pm

The area surrounding the Szadin Empire consists mainly of the marshy grounds, in which the rot farms and so forth are stationed. Aside from these areas, though, some forests, mountains, and other such geographical sites are present. This is where these sites will be listed.


Rot Woods - The largest area of green land on the Szadin plain, the Rot Woods stretch some twenty-five miles South of the Fortress. This is where most Hunter parties go for their hunts. It is also where most of the live races reside, in small homes made of lumber, constructed in the branches of the trees therein. The Rot Woods get it's name, of course, from the large, rotten trees that make it up.

Kaigain Mountains - The Kaigain is a mountain range known for it's fortress-like appearance. The mountains stretch around the city of New Szadin in a large semi-circle. Halfway up the the backside of the mountains is a large plateau, on which stands the Empire Stronghold. The mountains provide excellent protection from harsh weather, and flanking attacks. These mountains also house a variety of mountain beasts, not often associated with the Szadin Empire.

The Krishal Divide - The Krishal Divide is the large body of water to the East of New Szadin, opposite the Kaigain Mountains. Szadin itself could possibly be made into a port, if only the hosts were less into the art of Necromancy. The necromancy magics of the Szadin Empire have long since scared off most sailing vessels and merchant ships. Aside from this, the Krishal Divide harbors pirates, which prey on any sailing vessel attempting to reach the Empire or the Capital city below.

-[More to come; this is a work in progress.]-

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-[I am the Joker's Wild.]-
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